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Preview HEIRS TO THE BLOOD

+6
Powerlord
wez
Torrie
Mekhet
Ricardo Silva
Bruno Robalo
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Mensagem  Brum Qua Fev 03, 2010 4:16 am

Do Bath of Blood (em inglês macarrónico e talvez com info incompleta):

Infernal Servitor
ally: Infernal Servitor costs 1 pool, requires dai.unique demon with 2 life, 1 strength, 3 bleed. requires an infernal vampire
dai: move the servitor to the ready region when recruited. Remove her from the game if she succesfully performs an action (after resolution) or if you control no infernal vampires.
DAI: as above, and the servitor may play cards requiring basic dai and basic obf

Unleash Hell's Fury.
+1 stealth action.
Requires an infernal vampire. Unique.
Costs 2 pool. burn option.
dai: Put this card in play. This card may attempt to block a D action against you and is considered a 9-capacity infernal vampire with +2 intercept during that attempt. If succesful, the action minion takes 1 unpreventable aggravated damage and this card is burned.
DAI: as above and untap this vampire.

Hexe
combat card
costs 1 blood
outferior dai: Strike: 2R damage
inferior Striga: Strike: 1R agg damage
Superior Striga: as above and the damage is unpreventable.

Masca
action modifier
costs 1 blood
outferior obf: +1 stealth
stri: as above and this acting vampire gets an optional additional strike each round of combat until he end of this action.
STRI as above but with +2 stealth

Diabolic lure
reaction
outferior aus: reduce a bleed against you by 1
inferior dai: requires an infernal vamp only usable when this vampire succesfully blocks. put 4 pact counters on the acting minion. if the number of pact counters equals or exceeds his or her capacity or cost burn them to make this minion infernal
DAI: as above, and the acting minions controller burns 1 pool
(that is, the pool is burned when the card is played upon succesful block not when the counters burn)

Vaticination.
requires a ready true brujah
+3 stealth action. D action (directed at all methuselahs as far as i can tell)
look at each methuselahs hand. and select one card from among all those hands to discard.

Outside the Hourglass.
no cost
outferior obfuscate strike: dodge
tem: maneuver or strike:dodge with an optional maneuver
TEM: only usable before range is determined inflict 2 damage on the opposing minion. a vampire can only play 1 Outside the Hourglass at superior each round.

Pocket Out of Time
action mod
no cost
outferior obt this vampire burns 1 blood for 1 stealth.
tem.+1 stealth
TEM.after any combat this action, this vampire can burn 1 blood to start a new combat. with the opposing minion. if both minions are still ready.

Momentary Delay.
action modifier.
requires a vamp with capacity 7 or more.
only usable at the end of an action blocked by a vamp with capacity 5 or less or an ally (after any combats) Not usable if more then one round of combat has occured, nor if this vampire has lost 3 or more blood this action or ended combat before the press step. the action continues as if unblocked.

Mind of the Wilds
Action Mod
aus+ani: if this action is blocked, this vampire gets an optional maneuver in the first round of the resulting combat and the blocking minion can NOT strike to end combat.
AUS+ANI as above with +1stealth

Hatch the Viper Retainer
pro+ser: the minion with this retainer can prevent 1 damage each combat. he opposing minion takes 1 damage each round during strike resolution if the range is close.
PRO+SER as above but the opposing minion takes 2 damage

Lydia, Grand Praetor
Trujah G6
Lydia has 1 vote (titled) once each action, she can burn 1 blood for +1 stealth.she cannot play celerity, scarce. dom pre AUS FOR TEM POT
9 cap

Al-Muntathir, God's Witness G6 Trujah
Sabbat. Black Hand.
if you control four or more True Brujah, burn Al-Muntathir. He cannot play cards that require cel scarce.
obf qui AUS FOR PRE TEM
Brum
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Mensagem  Bruno Robalo Qua Fev 03, 2010 1:27 pm

Shadowed Eyes
+1 Stealth Action
1 blood
aus obt: (D) Put this card on an ally or younger vampire. This minion
gets -2 intercept and cannot take (D) actions or use ranged strikes.
Any minion may burn this card as a +1 stealth action
AUS OBT: As above, and the action to burn this card costs and
additional blood or conviction

Bliss
Combat/Reaction
dom pre (combat/reaction): Cancel a frenzy card as it is played.
Usable by a vampire not involved in the current combat, if any.
DOM PRE (combat): Strike: combat ends.

Harmony
+1 stealth action. DoC
(D) Your prey burns 3 pool for each Choir card you control. Burn all
Choir cards you control.
Draft: Doc. (D) Your prey burns 3 pool.

Member of the Entourage
Ally. DoC.
Mortal with 2 life, 0 str., 0 bleed
This ally cannot take actions. During a (D) action directed at you,
this ally may burn 1 life to get +1 intercept. Burn this ally if he
successfully blocks a vampire (no combat occurs).
Draft: [pre] as above.


Blessing of the Beast
Master. Ahrimanes. Burn option.
Put this card on a Arhimane with any number of cards that require
Spiritus from your hand (face down). You may look at these cards at
any time. This Ahrimane may play these cards as isf from your hand.
Burn this card when it has no more of these cards on it. A vampire may
have only one Blessing of the Beast

Potio Martyrium
+1 stealth action. Tremere/!Tremere
Put this card on a Gargoyle enslaved to this vampire's clan. If this
Gargoyle is burned or sent to torpor in combat, he or she burns and
inflicts 3 aggravated damage on the opposing minion and each retainer
in combat. A minion may have only one Potio Martyrium.
Draft: Gargoyle as above, but put this card on this Gargoyle.

Warding the Beast
Action
[pre]: +1 stealth action. untap a younger non-infernal vampire.
[val]: +1 stealth action. Rescue a non-infernal vampire from torpor.
[VAL]: (D) Diablerize a vampire in torpor. Vampires cannot vote in
favor of the blood hunt unless they are Baali, Tremere or !Tremere.

Hatch the Viper
Retainer with 1 life
1 blood
[pro][ser]: This minion can prevent 1 damage each combat. The opposing
minion takes 1 damage each round during strike resolution when the
range is close.
[PRO][SER]: As above, but the opposing minion takes 2 damage.
Draft: [pro] or [ser] as [pro][ser] above.

Fanfare for Elysium
Political action, 1 vote
Melpominee
[mel] Choose up to five older vampires. Successful referendum means
each chosen vampire gains 1 blood.
[MEL] As above, and (if the referendum passes), put this card in play.
Unique. You may burn this card before range to end any combat.

Thicker than Blood
Master.
Blood Brothers
2 pool
Choose a read Blood Brother you control. Move a unique Blood Brother
of the same circle from your uncontrolled region to your ready region.
Not usable if he or she would contest a card in play.
Draft: Blood Brother. Put this card in play. It represents a non-
unique Blood Brother with the same circle, capacity and Disciplines as
one you control.

Minor Curse
Action. Burn option.
[mal]: (D) Put this card on any minion. this minion's controller
doesn't replace cards played by this minion until the end of the
action. [mal] is not a Discipline.
[MAL]: As above, but cards are not replaced until the discard phase of
that turn.

The Ailing Spirit
Action.
[dom] (D) Bleed at +1 bleed.
[obe] (D) Bleed at +1 bleed. Vampires with Dementation, mortals and
mages get -1 intercept during this action.
[OBE] (D) +1 stealth action. (D) Take control of a Malkavian, !
Malkavian, mortal or mage until the end of the turn.

Olid Loa
Combat
Samedi
Only usable before range is determined. Retainers on the opposing
minion lose their abilities this combat. The opposing minion cannot
maneuver to close or press to continue this combat.
Draft: Maneuver, only usable to go to long range.

Code of Samiel
!Salubri. burn option.
2 pool
unique Master.
Put this card in play. During your untap phase, a Salubri antitribu
you control gains 1 blood. When a Salubri antitribu burns a ready
vampire or sends a vampire to torpor in combat or as a (D) action, he
or she untaps after the end of the minion phase.

Shaal Fragment
Harbinger of Skulls. burn option.
Unique Equipment. Nod fragment.
+2 hand size. Any vampire may steal this equipment as a (D) action.

Command Performance.
Unique master. DoC. burn option.
2 pool
Put this card in play. Tap during your minion phase to untap a ready
Daughter of Cacophony. Any titled vampire may call a referendum to
burn this card as a +1 stealth political action.
Draft: As above, and you may tap this card during a referendum to gain
2 votes.

New Moon Sigil.
+1 Stealth action. Moon sigil. burn option.
2 blood
[spi] Put this card on a vampire you control. This vampire gets an
optional maneuver each combat. A vampire can have only one moon sigil.
[SPI] As above, and once each action, this vampire may burn 2 blood to
get +1 stealth for the current action.
Raw Recruit.
Gargoyle. +1 stealth Action, requires a slave.
(D) Put this card in play and move a vampire in torpor to this card,
out of play. A vampire you control to whom this Gargoyle is a slave
may remove that vampire from the game as a +1 stealth action to turn
this card into a Gargoyle with the same capacity and fortitude,
potence, visceratika and flight, enslaved to the acting vampire's
clan.

Decompose
+1 stealth action.
[thn] (D) Put this card on a minion. this minion gets -1 stealth on
non-hunt actions and cannot use additional strikes. During this
minion's untap phase, he or she may burn 2 blood or life to burn this
card.
[THN] As [thn] above, and presses cost this minion an additional blood
or life to use.

Joumlon's Axe
Unique melee weapon. Cold iron.
Strike: strength+1 damage. Once each combat, bearer may cancel a
grapple card played by the opposing minion as it is played (no cost is
paid), and bearer's initial strike this round must be (or have been)
with this weapon (not usable otherwise).

Journal of Hrorsh
Unique equipment. Salubri. burn option.
When this Salubri performs a successful action, put a counter on this
card. Burn these counters if this card is moved. You may remove this
ready Salubri from the game to move these counters to your pool (not
usable during an action).
Draft: Kyasid. As above, but for this Kiasyd.

Amulet of Temporal Perception.
Unique equipment.
This vampire may burn 1 blood to play a card that requires basic
Temporis from your hand. This equipment can be used only once each
turn.
Draft: This vampire gains 1 level of Temporis.

Barrenness
+1 Stealth action.
[mal] (D) Put this card on a vampire and untap this acting vampire.
This vampire is sterile and his or her capacity decreased by 2 (to a
minimum of 1). Maleficia is not a Discipline.
[MAL] (D) Burn a vampire whose capacity is 1.

Treat the Sick Mind
Action/Reaction
[dem] Action: Untap an ally or younger vampire.
[obe] as [dem] above, with +1 stealth.
[OBE] Reaction: Cancel a card played by another Methuselah that would
be placed on a vampire with Dementation he or she does not control.
Usable even if there is no action.

Ritual Scalpel
Unique equipment. Nagaraja. burn option.
If this Nagaraja successfully hunts, he or she gains 1 additional
blood. This Nagaraja may inflict 1 unpreventable damage on a mortal
(ally or a retainer) to gain 2 blood as a (D) action.
Draft: !Salubri as above, but for this !Salubri

The Rising
Event
Gehenna. Do not replace until your prey is ousted.
Requires at least two other Gehenna cards in play. A Methuselah cannot
gain pool during his or her own turn unless he or she has the Edge or
at least one victory point. Any pool he or she would gain goes to the
bank instead.
Draft: As above, but does not require two other Gehenna cards in play.

Pressing Flesh
+1 stealth action.
[thn] choose an ally that was burned from play. Move that ally from
the ash heap to your ready region with this card and life equal to its
starting life. This ally is a zombie instead of what it used to be,
gets -1 bleed, cannot gain life, and may play cards that require basic
FOR as a vampire.
[THN] As above, but with an additional life.

The Path of Service
Unique master. Gargoyle
1 pool
Put this card in play. Cards that require Visceratike cost slave
Gargoyles 1 less blood. Any minion may burn this card as a (D) action;
if that minion is a vampire, he or she takes 1 unpreventable damage
when this card is burned.
Bruno Robalo
Bruno Robalo

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Mensagem  Bruno Robalo Qua Fev 03, 2010 1:51 pm

Clockwerx (HttB:R)
Cardtype: Combat
Discipline: Sanguinis
(san): Only usable before range is determined. Move an equipment from a ready BB of the same circle to this vampire in combat
(SAN): As above, but usable any time during combat
(Draft): (san) Strike: 2R damage


Scarlet Lore (HttB:R)
Cardtype: Action
Cost: Necromancy/Mytherceria
Cost: 2 blood
+1 stealth.
(nec): Move a minion card from your ash heap to the top of your library
(myt): Search your library for a minion card (shuffle afterward) to move to the top of your library
(MYT): As (myt) above, with an additional +1 stealth.
Bruno Robalo
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Mensagem  Bruno Robalo Qua Fev 03, 2010 3:51 pm

Veneficti (Mage)
Ally. Infernal, burn option, 1 pool
Unique mage with 2 life, 1 strength, 2 bleed, requires an infernal
vampire.
Veneficti has +1 stealth. He can steal a demon ally or burn a demon
retainer as a (D) action. He cannot be the target of a (D) action by a
vampire with capacity less than 7 or an ally.
Draft: [tha] As above, usable by a non-infernal vampire
Bruno Robalo
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Mensagem  Bruno Robalo Qua Fev 03, 2010 5:34 pm

Summon History
Type: Action
Cost: X blood
tem: Search your library and/or ash heap for an ally, retainer or
equipment whose cost is X or less. Put that card in play (on this
vampire and with starting life from the bank as needed).
TEM: Search your crypt and/or ash heap for a non-scarce vampire with
capacity X or less. Put that vampire in play, with no blood.
Bruno Robalo
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Mensagem  Powerlord Qua Fev 03, 2010 5:57 pm

Caso queiram ver as imagens:
http://stores.ebay.com/Australias-Online-VTES-Card-Store_Heirs-to-the-Blood_W0QQ_fsubZ1523598014QQ_sidZ140709364QQ_trksidZp4634Q2ec0Q2em322

PdL
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Mensagem  Cleriston Sáb Fev 06, 2010 7:25 pm

Spoiler completo (creio eu) das imagens:

http://rake.extra.hu/index.html

http://rake.extra.hu/index2.html

http://rake.extra.hu/index3.html
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Mensagem  wez Dom Fev 07, 2010 3:08 am

O que acham do Toy?
wez
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Mensagem  Brum Dom Fev 07, 2010 4:51 am

wez escreveu:O que acham do Toy?

Uma curiosidade histórica. Literalmente.
Brum
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Mensagem  Mekhet Dom Fev 07, 2010 8:55 am

wez escreveu:O que acham do Toy?

Acho que os gostos musicais de cada um não são chamados para esta discussão... Smile


Mekhet
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Mensagem  Brum Dom Fev 07, 2010 6:50 pm

Mekhet escreveu:
wez escreveu:O que acham do Toy?

Acho que os gostos musicais de cada um não são chamados para esta discussão... Smile


Mekhet

Só não fiz uma piada semelhante por causa que os nossos visitantes lusófonos não iriam perceber.
Mas consta que o senhor ainda conduz pior do que canta.

T
Brum
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Mensagem  Cleriston Ter Fev 09, 2010 2:46 pm

Ainda estou procurando serventia pra ele. Se encontrar, aviso.
Cleriston
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Mensagem  Sword of Caine Ter Fev 09, 2010 6:43 pm

Cleriston escreveu:Ainda estou procurando serventia pra ele. Se encontrar, aviso.

Base para copos?
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Mensagem  Brum Ter Fev 09, 2010 7:23 pm

Sword of Caine escreveu:
Cleriston escreveu:Ainda estou procurando serventia pra ele. Se encontrar, aviso.

Base para copos?

Para isso saíram alguns lasombras num pré-construído. Twisted Evil
Brum
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Mensagem  Cleriston Ter Fev 09, 2010 7:36 pm

Touché!
Cleriston
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Mensagem  Sword of Caine Ter Fev 09, 2010 8:09 pm

Brum escreveu:(...)
Para isso saíram alguns lasombras num pré-construído. Twisted Evil

Para alguém que não gosta nada do clã, não te cansas de falar neles. Começo a achar que até sonhas com eles!
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Mensagem  Brum Ter Fev 09, 2010 8:17 pm

Sword of Caine escreveu:
Brum escreveu:(...)
Para isso saíram alguns lasombras num pré-construído. Twisted Evil

Para alguém que não gosta nada do clã, não te cansas de falar neles. Começo a achar que até sonhas com eles!

Sonho é com escutas e tal...
Brum
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Mensagem  wez Qua Fev 10, 2010 3:03 am

Vamos lá a parar com essa conversa das escutas... ainda nos fecham o fórum... já estiveram uns senhores espanhóis a falar com o Bruno por causa da compra disto para passar a servir apenas certos e determinados clãs... consta que eram financiados pela PT...
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Mensagem  Sword of Caine Qua Fev 10, 2010 4:06 am

wez escreveu:Vamos lá a parar com essa conversa das escutas... ainda nos fecham o fórum... já estiveram uns senhores espanhóis a falar com o Bruno por causa da compra disto para passar a servir apenas certos e determinados clãs... consta que eram financiados pela PT...

Palhaçada dos Ventrue, só pode. Devem ter a mania que mandam em tudo!
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Mensagem  Brum Qua Fev 10, 2010 4:13 am

Sword of Caine escreveu:
wez escreveu:Vamos lá a parar com essa conversa das escutas... ainda nos fecham o fórum... já estiveram uns senhores espanhóis a falar com o Bruno por causa da compra disto para passar a servir apenas certos e determinados clãs... consta que eram financiados pela PT...

Palhaçada dos Ventrue, só pode. Devem ter a mania que mandam em tudo!

Fala menos e joga mais Razz
Deves achar que só porque és antitribu és diferente? LOL
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Mensagem  Powerlord Qua Fev 10, 2010 12:42 pm

Sword of Caine escreveu:Palhaçada dos Ventrue, só pode. Devem ter a mania que mandam em tudo!
Just because you "see" them better, do not deny their "presence"... though you hate them, you are still one of them :P

Brum escreveu:Deves achar que só porque és antitribu és diferente? LOL
And you, for someone who hates Lasombra, you care too much...

And people say Brujah are the ones near the edge... nonsence...

PdL
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Mensagem  wez Qua Fev 10, 2010 5:38 pm

Ainda dizem que a história das escutas é conversa de Malk... os Nosferatus é que a sabem toda...
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Mensagem  Brum Ter Fev 16, 2010 5:46 am

Há Heirs to the Blood à venda na Tema a preços escandalosos: a 10 euro o deck e 3,5 o boosters.
Só para que saibam.
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Mensagem  Sword of Caine Qua Fev 17, 2010 1:36 am

Brum escreveu:Há Heirs to the Blood à venda na Tema a preços escandalosos: a 10 euro o deck e 3,5 o boosters.
Só para que saibam.

Sim, os decks estão €1,5 mais baratos que os últimos, e os boosters, €0,40 mais caros que o normal!
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